Factsheet

Developer:
Loud Noises
Based in São Paulo, Brazil

Release date:
7 August, 2013

Platforms:
PC/Linux

Website:
loudnoises.com.br/headblaster.html

Regular Price:

FREE

Description

Headblaster is a fastpaced freeware 2D topdown action game.The player has to collect medicine to control the charachter's headache and stress in a randomly generated city. The higher the stress, the closer to death, but also the more powerful the player gets.

History

Headblaster is Loud Noises' first project. Originally conceived as a weird sci-fi game inspired by Crank (the movie with Jason Statham) and Akira, it's evolved in a retro-arcade experimental drug survival game.

Features

  • Arcade game filled with simple and frenetic action!
  • Simple controls. Easy to play, hard to master!
  • Grab pills - or you die!
  • Run like hell - your head is about to explode!
  • Terrible side-effects - some pills are made of out of date flour
  • Terrible hordes of humans - actually they are (almost) harmless!

Videos

Trailer YouTube


Images

promo image.png
headblaster1.png
headblaster2.png
headblaster3.png
headblaster8.png
headblaster4.png

logo

Awards & Recognition

  • "BIG Festival 2014 - Revelation Brazil Award Finalist" Sao Paulo, 14 May, 2014
  • "SBGames 2013 Finalist - Best PC/Web Game" Sao Paulo, 19 October, 2013

Request Press Copy

We are afraid this developer has not upgraded their presskit() to use distribute(). For security purposes, this form has been disabled.


Original Soundtrack
Available for free from willpoletto.bandcamp.com.


About Loud Noises

Boilerplate
Loud Noises is a “gang” of game makers based in São Paulo (Brazil). Since 2013 we got a (questionable) reputation from our different projects such as Headblaster, a freeware PC arcade game, and Doti-Doti no Gaea, a mobile educational game about recycling. Our members are also active within the local game developer community, where our members have organized events (SPjam and SPIN) and a portrait series about the people involved in the game development scene (Retratos Independentes). We were the winners of a government grant in 2014 by SPCine (a company of movies and visual arts controlled by the São Paulo government). Since then, we have been working on a turn-based RPG inspired by a cartoon show. This game is estimated to be released in 2018.

More information
More information on Loud Noises, our logo & relevant media are available here.


Headblaster Credits

Andre Asai
Art, Programming, additional Game Design

Diego Castillo
Game Design, Art

Jose Osmar
Art

William Poletto
Music and Sound Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks